domenica 12 agosto 2018

Review of Madden 19

After trying Madden 19 for a few days I can say that globally respected the high expectations that I had, the gameplay has improved a lot being significantly smoother than last year and the "animations" (the ways in which moves the player during the game) became cleaner and consequently more realistic. Staying on the gameplay is really addictive both online and offline, the games are never monotonous thanks to improved artificial intelligence that makes the game less schematic so doing realism increases and with it also the chance to make big games or make big mistakes. The point where I think Madden is better this year are the movements of the players and the personalization of being, for example last year on a ball contended in the air the defenders always jumped the same way and the same thing happened for the attackers, this year has changed because not to say much depends on the player you are controlling and its characteristics will result in the final result of the dispute. Always on the high disputed balls were eliminated those ridiculous deflection that made the ball flutter up in the air in a manner to say unreal, with it was also improved the dynamics of the fumble made much more credible than last year where it was a little too mechanical strip movement.

As far as the offensive phase in the racing game is concerned, the realisticity of the blocks and the options available to the runningback in terms of cutbacks and jukeys has increased along with the importance of reading well the blocks of the offensive line that unlike the other years change sensibly in the evolution of the action itself.

The modalities of this year are: Ultimate team, longshot, franchise and exhibition; The ultimate team has been greatly improved by adding a number of very pleasant offline challenges that give important prizes for building your team. In addition to the classic online season, MUT Champions and draft this year EA has implemented the squad battles mode where you challenge teams of other players offline collecting points that allow you to climb a global ranking full of awards. Longshot 2 is the longshot sequel appeared in madden 18, the two protagonists Colt Cruise and Devin Wade now professionals will wear an NFL jersey and the only thing that I feel to reveal are the remarkable improvements in situations at your discretion, the rest I leave find out to you. Franchise mode heavily accused in past years to be too elementary especially compared to the career of NBA 2K and MLB the show, this year have seen some steps forward in setting the mode and in the freedom that the player has but it remains even more than a span under the titles previously listed, the main reasons are a very limited personalization of the career and this is true in any type of career you choose (Player, Coach, Owner), animations not very present and very basic that literally take away the taste of playing it and finally the repetitiveness of the weekly actions make a modality that would have a great deal of potentiality less long-lived and boring. In the exhibition mode there are the most classic modes of Madden: the one against one offline and online, the training mode where you try the patterns to go to use in game and finally the skill trainer where you try the various types of individual play , from the most basic to the most spectacular as the one-handed takes made more realistic than ever in this game.

As a general assessment I can give a 8.5 to Madden 19, graphically spectacular with remarkable improvements in gameplay, to absolutely improve the franchise mode and create a real career as NBA 2K that gives all fans the opportunity to feel for a moment an NFL player and see his own name as big guys like Brady, Rodgers, Watt and everyone else.


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